Brutkey

JΓΌrgen Hubert
@juergen_hubert@mementomori.social

I've often been asked if I wanted to produce some #ttrpg material based on my research of German #folklore , and in fact I have often thought of that myself. Considering my time constraints, this is currently nothing more than a fantasy - but it is fun to think about.

One important question is the setting. There are two main opinions:

(a) An entirely fictional "fantasy counterpart" version of Germany - the approach taken by
#Brancalonia and #WFRP .

(b) A real world historical period, but with added fantastical elements.

For (b), I think the aftermath of major wars would be best, since that would offer the most opportunities for stereotypical "roving bands of adventurers" as player characters, with the PCs likely being war veterans (the war themselves would likely be too bleak for much of the folkloric whimsy).

The best periods I can think of are the aftermaths of the Thirty Years' War and the Napoleonic Wars. The latter would be more authentic to the folk tales, since most of the folk tales were written down in the 19th century. The former, on the other hand, would allow for more fantastic stories, since they were set longer ago. But I do think the setting should be within the Modern Era, and not the Middle Ages, since the folklore would have been too different back then.

What are your thoughts on this? How would you conceptualize a setting based on German folklore?

Billiglarper
@billiglarper@rollenspiel.social

@juergen_hubert@mementomori.social

Personally, I would go with adventure modules for
#TheDarkEye.

The setting is based quite a bit on European
#folklore and #fairytales in the first place, from a very German perspective. (Similar to #TheWitcher)

I'm not sure that writing an entire fantasy setting is worth the extra effort.


JΓΌrgen Hubert
@juergen_hubert@mementomori.social

@billiglarper@rollenspiel.social

I must admit, I am among the minority of German
#pnpde players who are not very familiar with #TheDarkEye .

But I am pretty sure that there are plenty of elements from German folklore that they missed. I mean, does the setting even have Ultraterrestrial Venetians?
πŸ˜‰πŸ˜‰

Billiglarper
@billiglarper@rollenspiel.social

@juergen_hubert@mementomori.social

Kinda? There's a half sunken city (more German than Italian) with water fey (Necker) and a court of the river king.
😁😁

But my point isn't that
#TheDarkEye has done all of the fairytales and folklore. They haven't. They have some of it. Like a powerful witch with a house on chicken legs.

So adding more is easy. TheDarkEye offers an incredible range in moods, from grim and epic to flimsy and fairylike. And "fairytale like" is something the playerbase enjoys.

JΓΌrgen Hubert
@juergen_hubert@mementomori.social

@billiglarper@rollenspiel.social

A point of distinction: I prefer local legends rather than fairy tales - more "here's a weird thing that happened to me on the way home from the pub" than "a long time ago, in a kingdom far away".

Local legends are tightly tied to the local culture, history, and geography in a way that fairy tales are not.