@YaLTeR@mastodon.online
working on my new visual style
#niri
@YaLTeR@mastodon.online
So yeah, I'm working on blur for niri. I'm doing "xray blur" first where the idea is that you only include background surfaces, so you pretty much never have to redo the blurβnext to zero perf impact unless you have a video wallpaper or smth.
Turns out that it's quite tricky to do well, especially with our Overview. I'm like on my third refactor attempt now but I think I've got a good approach.
During this video there's no reblurring whatsoever, all just drawing cached static textures.
#niri