@blinry@chaos.social
#genuary Day 7: "Boolean algebra"
Fun fact: Good kerning can save a lot of space! 💡![]()
#genuary2026 #genuary7
@blinry@chaos.social
#genuary Day 8: "A City. Create a generative metropolis."
Had a lot of fun designing the "planetize" coordinate transform! :) It's so cool to think in shader logic!
#genuary2026 #genuary8 #glsl