Brutkey

afreytes, 👁️‍🗨️👁️‍🗨️of🇵🇷🇵🇷
@afreytes@mastodon.gamedev.place

I would like to add a sound effect, that changes in pitch, according to speed, and that sounds different when the ball is on the ground versus on the air...

But this is all make believe, it's a chrome pinball, rolling over digital platforms, using simulated physics, so what would the proper sound effects be?

I am imagining an extremely spherical light saber...

But how does that actually sound like?