@Nia0@lgbtqia.space
currently trying to exploit a bug I found in an old game where going out of bounds in an unloaded area causes the player to respawn at last checkpoint but duplicated constantly
I had a few seconds of playing as 30+ duplicates at once, all dysnyced in location but all shoot at once
then I returned to spawn and game freeze...
trying to replicate but avoid crashing is proving difficult
@Nia0@lgbtqia.space
silly developer, momentum carried me to a spot with no collision, despite your attempts to stop further generation of momentum, existing momentum was sufficient to reach the area with no invisible wall 