@foone@digipres.club
oh god they overwrite the DOS interrupt 1E in the middle, to make DOS think it's a different kind of floppy disk.
@foone@digipres.club
okay I now know HOW to crack the game, I just gotta write the x86 assembly.
oh god they overwrite the DOS interrupt 1E in the middle, to make DOS think it's a different kind of floppy disk.
okay I now know HOW to crack the game, I just gotta write the x86 assembly.
normal people don't do this. normal people don't write 16bit DOS assembly in 2025.
I have 37 bytes. this won't be hard
and... it doesn't work.
tertiary copy protection?
I think they might be depending on the value of the weird sector elsewhere. like they're loading it SOMEWHERE, maybe they overwrite some code?
I need a comparative DOS CPU tracer.
Like, load two copies of the same EXE, and run until the execution diverges
@foone@digipres.club Remind me so much of old 68k protections on late ST games.
Jay it works. Wait, why can't I control anything on level 2...