I'm interested in things (computers, mostly. Old computers, handheld computers, personal computers, minicomputers, etc). Sometimes I also like manga, Pokemon, Vocaloid, LEGO, 3D printing, or other things.
I like programming as a hobby. Mainly in C and Python but I try to branch out sometimes if appropriate. I also like sensors and automation. Check my media tab for more!
I am 30 or 40 years old. 🦝
If this factory ever produces a shell that can actually be fired, I'll be very unhappy.
Check out this beautiful work by @unuseti@mastodon.uno, graciously bringing one of my compulsive thoughts of Imp-mode Midna and Hatterene interacting with their prehensile hair-hands to life! I love this to bits! The energy and personality really exceeded what I even knew I was looking for!
After a six-month hiatus, I finally managed to bring out something I wasn't sure was possible: a kinda workable release of #minput_hop (a play on Input Leap, if you didn't notice).
This will let you use a #Windows95 / #Windows3 PC as a client for your #Synergy / #Barrier / #InputLeap server. In theory. I only really tested with Barrier and a VM so far, so maybe it's totally broken!
But I figured it I didn't cut a release this weekend, it wouldn't happen for long. 😌
So I managed to sit down and get #opengl working on #vb4 while watching a video essay in the background on the brutality of capital punishment by a guy who looked like Matt Walsh's good twin.
Turns out the problem setting the context was pixel format nonsense from GDI. Once I figured that out (and that a 32-bit float in Visual Basic 4 is called a Single), marshaling the calls from Opengl32.dll was simple.
I'm actually impressed! Non-flickery and even the controls sit over it! What fun.
Some improvements, but I just can't seem to get away from every few launches having a NULL hRC return from wglCreateContext. Seems to happen almost 100% of the time from a compiled EXE.
Since the Flying-type site has turned into a Lying-type site, and my account there is inaccessible/probably deleted soon, I thought I'd repost some of my favorite Pokemoments.
Starting with the all-time banger: #Hatterene#Pheromosa race! My heart always fills with warmth when I see Hatterene do her best! With the little dust cloud! 😭
Occasional reminder that Capitalism is not making a thing and selling it. Capitalism is investing the money you inherited in tools for someone else to make a thing (often driving up the cost of those tools so the maker is even less able to afford them on their own) and then selling the thing they made, collecting most of the profit from the thing they made for yourself.
Check out this beautiful work by @unuseti@mastodon.uno, graciously bringing one of my compulsive thoughts of Imp-mode Midna and Hatterene interacting with their prehensile hair-hands to life! I love this to bits! The energy and personality really exceeded what I even knew I was looking for!
After a six-month hiatus, I finally managed to bring out something I wasn't sure was possible: a kinda workable release of #minput_hop (a play on Input Leap, if you didn't notice).
This will let you use a #Windows95 / #Windows3 PC as a client for your #Synergy / #Barrier / #InputLeap server. In theory. I only really tested with Barrier and a VM so far, so maybe it's totally broken!
But I figured it I didn't cut a release this weekend, it wouldn't happen for long. 😌
Check out this beautiful work by @unuseti@mastodon.uno, graciously bringing one of my compulsive thoughts of Imp-mode Midna and Hatterene interacting with their prehensile hair-hands to life! I love this to bits! The energy and personality really exceeded what I even knew I was looking for!
Since the Flying-type site has turned into a Lying-type site, and my account there is inaccessible/probably deleted soon, I thought I'd repost some of my favorite Pokemoments.
Starting with the all-time banger: #Hatterene#Pheromosa race! My heart always fills with warmth when I see Hatterene do her best! With the little dust cloud! 😭
So I managed to sit down and get #opengl working on #vb4 while watching a video essay in the background on the brutality of capital punishment by a guy who looked like Matt Walsh's good twin.
Turns out the problem setting the context was pixel format nonsense from GDI. Once I figured that out (and that a 32-bit float in Visual Basic 4 is called a Single), marshaling the calls from Opengl32.dll was simple.
I'm actually impressed! Non-flickery and even the controls sit over it! What fun.
Some improvements, but I just can't seem to get away from every few launches having a NULL hRC return from wglCreateContext. Seems to happen almost 100% of the time from a compiled EXE.
So I managed to sit down and get #opengl working on #vb4 while watching a video essay in the background on the brutality of capital punishment by a guy who looked like Matt Walsh's good twin.
Turns out the problem setting the context was pixel format nonsense from GDI. Once I figured that out (and that a 32-bit float in Visual Basic 4 is called a Single), marshaling the calls from Opengl32.dll was simple.
I'm actually impressed! Non-flickery and even the controls sit over it! What fun.
Occasional reminder that Capitalism is not making a thing and selling it. Capitalism is investing the money you inherited in tools for someone else to make a thing (often driving up the cost of those tools so the maker is even less able to afford them on their own) and then selling the thing they made, collecting most of the profit from the thing they made for yourself.